Editing South Park: The Stick of Truth (section) Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.Anti-spam check. Do not fill this in!==Main Characters (Buddies)== There are seven 'playable' characters in the game - the player is always essentially the 'New Kid', but the player can also direct one chosen companion at a time, particularly in battle, and each of these kids has a special ability. ===[[King Douchebag|Douchebag]]=== [[King Douchebag|The New Kid]]: You're the new kid in town. You can customize your appearance, but you can't fix your nose. You have a complicated history you're trying to put behind you, so you don't talk much. You're more of a do-er than a thinker. No offense. {{-}} ===[[The Grand Wizard King]]=== {| align="left" style="width:100px;" |style="float:right;"|http://3.images.southparkstudios.com/sites/southparkstudios.com/sot/grand-wizard.png |} [[Eric Cartman]]: Noble and mighty, the Wizard King commands all humans of Zaron! He has harnessed the power of farts and will lay waste to any enemy who crosses him. Such is the power of a Wizard and King. Cartman is the Grand Wizard of the Kingdom of Kupa Keep and a master of the arcane and the profane. Cartman wields tremendous magical power—his ass and mouth are both capable of devastating spells. {{-}} Special Abilities: *Burning Cloud - Cartman [[South Park: Bigger, Longer & Uncut|ignites his flatulence]], with explosive results. *Flame Strike - Cartman sprays the first two foes in a row with fire. Targets start burning if done perfectly. *Magic Missile - Hits the target with a powerful magic missile. *Curse - Cartman activates [[South Park: Bigger, Longer & Uncut|his v-chip]] and curses up a storm of electricity against a single target. ===[[The High Jew Elf King]]=== {| align="left" style="width:190px;" |style="float:right;"|http://3.images.southparkstudios.com/sites/southparkstudios.com/sot/high-jew-elf.png |} [[Kyle Brofolvski]]: For a thousand years, the Jew Elf has battled bravely against the Wizard King's human army. This leader of the Drow Elves has many strengths, but perhaps most menacing is his ability to kick the baby.{{-}} Special Abilities: *Rally - Kyle can strengthen melee and ability-related moves. *Summon Elemental - Kyle kicks [[Ike Broflovski|the baby]] fiercely against a single chosen target. *Windstorm - *Rain of Arrows - the Elf King bravely leads his eleven warriors in raining arrows upon your enemies, and if you press the right button at the right time, they succeed! Fail and... your enemy'll still take some hits. ===[[Ranger Stan Marshwalker|The Warrior]]=== {| align="left" style="width:190px;" |style="float:right;"|http://3.images.southparkstudios.com/sites/southparkstudios.com/sot/warrior.png |} [[Stan Marsh]]: Born of the humans but raised by the elves, Ranger Stan Marshwalker is a brave and strong warrior of the Elven army. Along with his companion Sparky, this warrior serves as the right-hand man to the Elf King, and holds great power in his magical sword summons.{{-}} Special Abilities: *Marked for Death - Stan can help decreased the defense of a chosen enemy. *Discus of Might - Stan throws a powerful discus towards one enemy and randomly hits another, a particularly useful ability against larger opposing parties. *Whirlwind Slash - Stan uses his sword to slash at multiple enemies, primarily a main chosen target. *The Way of the Sword - A much more powerful sword attack that can target one opponent. ===[[Princess Kenny]]=== {| align="left" style="width:190px;" |style="float:right;"|http://3.images.southparkstudios.com/sites/southparkstudios.com/sot/princess.png |} [[Kenny McCormick]]: The fairest maiden in all of the kingdom. This breathtaking and lovely Princess is the pride of the human faction, with her unmatched ability to charm men. Don't ask why Kenny wanted to be a chick, it's just how he seems to be rolling right now...{{-}} Special Abilities: *Immortality - Don't waste your revive potions; Kenny'll be back in two turns [[Mysterion Rises|like nothing happened]], with full health! *Charm - Kenny uses cuteness to weaken your opponents' attack abilities. *Royal Kiss - Giving your enemies a smooch from the fairest maiden in the land grosses them out for some reason, and can knock them out of play. *Furry Friends - Kenny commands an army of dangerous [[Kenny's Rats|rats]], like any good forest maiden. *Unicorn Stampede - Kenny rides a [[Kenny's Unicorn|unicorn]] into battle, and if the player is successful, the unicorn will deal considerable damage to a row of opponents... fail, and Kenny is killed again. Oops. ===[[Paladin Butters the Merciful|The Paladin]]=== {| align="left" style="width:190px;" |style="float:right;"|http://3.images.southparkstudios.com/sites/southparkstudios.com/sot/paladin.png |} [[Butters Stotch|Leopold "Butters" Stotch]]: As Court Paladin, it's his job to deliver the Wizard Kings' justice... and his mail. A noble and fair member of the Human faction, this Paladin also has the power to heal.{{-}} Special Abilities: *Natural Born Victim - Butters is about twice as likely to be attacked by opponents than you at any given time. *Healing Touch - With a friendly pat on the back, Butters can make even the grumpiest [[King Douchebag|douchebag]] smile and feel better... then return to fighting zombies. *Hammer of Justice - A basic attack that can piss of most enemies and stop them from using abilities. *Hammer of Storms - A stronger attack against the closest enemy. *Professor Chaos - Butters transforms into [[Professor Chaos]], which an [[Good Times With Weapons|anime-inspired look]], and a spinning wheel selects one of many advanced abilities, including a shield and other strong attacks. ===[[The Bard]]=== {| align="left" style="width:190px;" |style="float:right;"|http://3.images.southparkstudios.com/sites/southparkstudios.com/sot/bard.png |} [[Jimmy Valmer]]: Lord of Song, King of Comedy, and Knower of the Forbidden Note! The Bard is an essential member of the elven army, using the power of music to enchant and destroy his enemies.{{-}} Special Abilities *Power Chord - automatically restores the PP of yourself and Jimmy. *Song of Buffness - Jimmy plays a song that increases damage dealt and decreased recieved damage. *Lullabye - Depending on how well you hit the notes with him, this song can put some enemies to sleep for a while. *Brown Note - Jimmy's most powerful ability, playing the notorious [[World Wide Recorder Concert|Brown Note that makes people crap their pants]], dealing a lot of damage and lowering defense. Summary: Please note that all contributions to South Park Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see South Park Wiki:Copyrights for details). 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